Economy The Skyblock Economy... Its far from finished and has already caused its fair share of arguments and heartbreaks. Because of this I have decided to let you, the community to decide how we modify this economy, what we add/ remove from the shops and the prices that each item should go for. Now I know that most people would like the prices of basic items such as dirt and sand to be reduced but we must also consider the implications of this. When we reduce the price of something like dirt and sand it makes farming on those blocks cheaper making it easier for players to make money and resulting in the prices of crops being reduced and then it will all start over again, if these stay at a relatively high price it will prevent players from gaining ungodly amounts of money from automatic sugar cane farms and cactus farms, one way to prevent this would be to remove sugar cane and cactus from the sell shop however this would then make these items completely useless (Since you guys seem to have something against making cake... ). Now i don't want this thread to become a political mess, if you don't agree with someones idea simply vote it down and leave a comment in order to voice your concerns. On the flip end if you like someones idea give them a vote, every little helps, if you think you can improve upon their suggestion let them know, every little helps after all. Now this next part is where I intend to keep the thread updated. Once every day i will read through what has been said an leave an overview below to save time when looking for things that have been suggested, i'll also try to keep vote counts up to date. I have attached my economy document, this wont make much sense at the moment but when i get some time i will update it to reflect the current economy and make it a bit easier to read. The current items that we can sell/ buy using blueshop can be found here: http://hastebin.com/exoxepejax.yml , unfortunately potions can only be bought at the moment, I am trying to fix this but my knowledge of Java is lacking. Current Discussions Since there are currently no discussions i'd like to suggest a few changes that i've been thinking of recently: TIER SYSTEM A tier system in Skyblock would be incredibly rewarding for you guys. What this basically means is that the more work that you put in, the more you will get out of it. A brief overview can be seen below: Tier 1: Farming supplies (Ranging between 1credit and 100credits). Includes items such as wheat, carrots, mushrooms, wood logs, fish, meats, mob drops and finally cobblestone. Tier 2: Baking, Smelting and rare drops (Ranging between 60credits and 200credits) Includes items such as rabbits feet, ender pearl, cake, ingots, mushroom stew(at a significantly reduced rate due to Mooshrooms) and bread. Tier 3: Crafted goods (Ranging between 180credits and 500credits) Includes potions (If the plugin can be fixed) eye of ender, armour (maybe) and tools (maybe). Obviously this tier system couldnt be implimented until the economy has been sorted out completely as if the item prices keep changing of things such as grass and sand then all of the farmed foods will also need to change therefore changing the baked items and so on, which is a pain to do.